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Spells - any preferences? (Views 1,054)
Posted by Mark 2 Nov 2008, 09:07
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I'm currently revising the spells list for all the classes. I really want to keep the lists simple and not too long, monsters will have to remember quite a bit and it's not as if there will be a lot of opportunities for them to become familiar with them over a number of adventures.

What I was interested in knowing was, what spells are you particularly keen to have return?

I know this is a dangerous question to ask as it could open the floodgates, and I'm not promising I'll put every spell that's suggested in, but I'm just trying to make a good shortlist.

The obvious ones are already there such as:

Healing hand
Flamebolt
Fireball
Teleport
Repel undead
Light
Counterspell
Slow/cure poison/disease
Regenerate
etc

...but what other ones stick in your mind as useful?

Cheers

Mark

Posted by mrroach 3 Nov 2008, 15:35
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MAKE TEA....

Posted by Mark 5 Nov 2008, 13:36
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Good spell - to be used on refs?

Posted by Mark 4 Jan 2009, 18:38
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Right then - I'll take it that everyone's happy with the spell list and sign this lil' ol' thread off then :)
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